This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
NVIDIA's RTX Remix is a promising tool for improving old games, but remastering requires more than just turning on ray tracing. The Half-Life 2 RTX Remix demo has ...
Real-time ray tracing has been one of the biggest advances in GPU rendering and PC gaming in the past decade. Due to the sheer hardware grunt required to achieve it, it kickstarted the push into the ...
Recent videos from Sega Saturn homebrew specialist XL2 showcase a rudimentary implementation of ray tracing running on Sega's CD-ROM console, which launched in 1994. While the ...
AMD’s next-generation graphics cards could bring ray tracing capabilities to Mac. The company’s new Navi 2X architecture, coming later this year, will be the first to catch up with Nvidia’s GeForce ...
In brief: Compared to traditional rendering methods, real-time path tracing is often less labor-intensive and can help produce more realistic lighting and shadows in 3D graphics. However, due to its ...
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Computational design software startup nTopology Inc. said today it has secured a significant investment of an undisclosed amount from NVentures, the venture capital arm of Nvidia Corp. The funding ...
TL;DR: Ray-tracing and DLSS 4 technologies are becoming standard in upcoming single-player games, enhancing visual fidelity and performance. NVIDIA highlights 10 major titles, including Resident Evil ...
RAM chip manufacturer Micron has recently been making some interesting claims about its next generation of ultra-fast memory for graphics cards, GDDR7. Compared to what's currently being used (GDDR6X ...
Let's talk about path tracing, hardware-heads. While the difference between ray-tracing and path-tracing has been debated, the industry has largely settled on using ray-tracing as an umbrella term ...