PlayStation 5 users briefly appeared to play Grand Theft Auto VI due to a backend loophole, underscoring how pre-launch database changes can confuse activity feeds. IGN reported that new Grand Theft ...
More than anything, it looks like Resident Evil Requiem is continuing the trend of 60 fps gaming being the floor. Even on the base PS5, the game doesn’t drop below 60, and the PS5 Pro takes those ...
Don't miss the 60 FPS on PS5 and Xbox Series X|S Trailer for Assassin's Creed Unity, the hit addition to the third-person stealth action-adventure game developed by Ubisoft. Players will embody Arno ...
Sony has confirmed that Resident Evil Requiem is the first game to use its upgraded PSSR upscaler on PlayStation 5 Pro.
The PlayStation Blog's article does, however, confirm that Crimson Desert will make use of PSSR — Sony's AI-based upscaler — ...
A new report has revealed that both Ghost of Yotei and Saros will remain exclusive to PlayStation 5 as Sony begins to pull ...
Sony's new PSSR 2.0 patent reveals real-time tech that automatically reduces GPU load when frame rates drop, fixing PS5 Pro's ...
IGN Fan Fest is back the second day of its seventh edition today (February 26!), and we're so excited to once again present a show filled with exclusive reveals, trailers, gameplay, deep dives, and ...
Sony's mismanagement of Bluepoint after the release of the Demon's Souls remake highlights the biggest struggles PlayStation has faced in the PS5 era.
Requiem looks incredible on PS5 and PC, holding steady at or above 60 fps with ray tracing, or upwards of 100 fps when favoring performance.